You are pitiful isolated individuals; you are bankrupts; your role is played out. Go where you belong from now on -- into the dustbin of history!
- Leon Trotsky, who always seemed a little uptight...
Three's the charm!
Not again, Krazkom??? Yes worker, just when you thought it was safe, yet another incarnation of Actions! What can we say? It works! With this newest version we have brought in many new ideas to make the system suitable for modern warfare. This is not just a Russian Civil War tack-on to our previous rules. Take a look and you'll see what we mean. New! Trust me! Even the rules are in booklet form!
Welcome comrade, to the page that will make you go red (or white)
There's a whole lot of stuff in this little download. We have individual platoon cards for White, Red, Polish, Friekorps, Mahknovist, and Nationalist armies (Estonians, Latvians, Ukranians, etc). Units such as White Cossacks, Konarmy cavalry, Makhnovist Tchankas, Plastoons, Freikorps Lancers, Polish Lancers, Czechs, British Interventionists... all kinds.
We have included a whole pile of new troop types and vehicles- Polish Legionnaires, French Metropolitan and Colonial infantry, Finnish Jagers, Americans, Japanese, Turks...... I don't think we left anyone out this time! We finally included the Whippet, among others vehicles.
Remember, the values you see on the new cards represent the Interventionist versions of the troops in question- The low values on say, the French cards don't represent poor quality troops; they represent unmotivated soldiers sick of war.
How about chrome?
Everyone loves chrome! How about Tanks and Airplanes? We also have extensive rules for artillery and engineering. Don't forget about comapny & leader characteristics, which make Actions rules such fun. Some new ratings include Storm, Specialist and Partisan troops, with leaders from all nationalities. Red leaders, watch out; if the Mob you're cajoling into attack formation doesn't feel like following orders, there is always a commissar who would love to "remove" you and take over......
Yes, we have scenarios. We did things a little differently this time. We don't have "National Force Tables" anymore, where it generates and army for you. Now, we have variable (and totally hidden) point totals from which you can buy troops and other goodies from army lists. Remember however, the Captain does not believe in fair fights- you will probably never have the same point total as your opponent. Further, you can buy reinforcements for half the cost of troops set up at start. Unfortunately, they may never actually get to the battlefield.....
Is there a campaign system included?
YES! It is fully integrated with the Red Actions system. Check it out right here